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GUIBaseContext :: decisionOk - Show decision dialog

The function displays a decision box with Ok/Cancel buttons. The text displayed in the decision box is taken from the string or constructed from a message resource.

Implementation overview

Implementation details

  1. Display Decision from message resource
    bool GUIBaseContext  :: decisionOk ( int32 iMessageNumber, odaba::String &sParameter1, odaba::String &sParameter2, odaba::String &sParameter3 )

    The function creates the decision text from a message resource defined in the resource database. The function locates the message resource identified by the message number iMessageNumber and replaces message variables by parameters passed in sParameter1 ... sParameter3.

    When passing iMessageNumber 0 or with an undefined value, parameters are combined to a message, directly.

    • iMessageNumber - Message number

      The message number passed refers be an error/message definition the resource database.

    • sParameter1 - String parameter
    • sParameter2 - String parameter
    • sParameter3 - String parameter
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  3. Display decision from text
    bool GUIBaseContext  :: decisionOk ( odaba::String &sText )

    The desision box displays the message passen in sText.

    • sText - Text string
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