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GUIBaseContext :: decisionYes - Show decision dialog

The  function displays  a decision  box with  Yes/No buttons. The text displayed  in the decision box is taken from the string or constructed from a message resource.

Return value:  State of function return ( bool  )

A State true indicates, that the function was executed successfully. Otherwise state is false.

Implementation overview

Implementation details

  1. Display Decision from message resource
    bool GUIBaseContext  :: decisionYes ( int32 iMessageNumber, odaba::String &sParameter1, odaba::String &sParameter2, odaba::String &sParameter3 )

    The function creates the decision text from a message resource defined in the resource database. The function locates the message resource identified by the message number iMessageNumber and replaces message variables by parameters passed in sParameter1 ... sParameter3.

    When passing iMessageNumber 0 or with an undefined value, parameters are combined to a message, directly.

    • iMessageNumber - Message number

      The message number passed refers be an error/message definition the resource database.

    • sParameter1 - String parameter
    • sParameter2 - String parameter
    • sParameter3 - String parameter
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  3. Display decision from text
    bool GUIBaseContext  :: decisionYes ( odaba::String &sText )

    The desision box displays the message passen in sText.

    • sText - Text string
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